Week 6: "Do not open your heart to evil…Because—if you do—evil will come...Yes, very surely evil will come."
April 6, 2024
Welcome back, partners-in-crime! Time flew by quickly and it’s finally April – the month of spring showers, my sister’s birthday, and lots and lots of rendering! Remember two weeks ago when I claimed my blog post would be short? Well, since I allocated all my time on a single (very big) illustration for the last seven days, brace yourselves for a truly brief update.
I. Background illustrations
Yes, unfortunately, this is the only section of the blog this week, but, on the bright side, I have made a lot of progress on the background art for Themedior’s side-scroller level. The game’s resolution is 1920 x 1080 pixels and since the character moves across a shifting screen/map, I chose to split the level’s background into two 7469 x 1080 pixel illustrations. For reference, the width of my iPad’s screen is approximately 2360 pixels.
The level is located in the Rivetton territories, so I attempted to replicate the steampunk aesthetic that defines this local area, as you probably noticed from the image below. By the way, I’m so sorry about the blurry resolution… I tried my hardest to fix it but it seems like my drawing is far too chunky.
On a side note, I am still working on coloring the right side of the image and adding final touches to a couple of the buildings. Plus, I plan to finish the second 7469 x 1080 illustration, the contents of which I’ve already brainstormed and sketched out, by the end of this week.
See you guys next time (where I hope to host the second part of my Q&A and show you guys my finalized illustrations or illongations as I like to call them)!
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