09: Boss Art!
April 29, 2024
3 tone color palette:
The red color, in contrast to the black and white, is heavily saturated. This draws attention to the spots of red, and the harsh distinction evokes a sense of being out of place. Naturally, this also draws attention to the monsters themselves; they’re impossible to look away from.
The One Who Bites:
The red and white contrast heavily with the black background. I’m attempting to draw the attention of the player to the multiple eyes as well as the dead body attached to the monster (I’ll try making it look more like a body than a red blob on it haha)
The One Who Shatters:
The red makes the mask stand out while also covering the human with its red hands. It makes a distinction between the human and monster. The red eyes surrounding and obstructing the white eye pulls the attention of being stared at.
ALSO! I have finally started importing the art into unity! Soo far nothing as been broken? We pray.
Once I have finished setting up the different scenes, we will be implementing the cutscenes!
Leave a Reply
You must be logged in to post a comment.