Week 12 | Conclusion: The Curtain Closes
June 14, 2026
Hello, and welcome to the last post of this blog! Within the last few weeks, I’ve managed to deliver my final product(s) within the last two weeks and can happily say I can put this behind me! Most excitingly, I’ve uploaded my game demo to Itch.io, meaning that the entire product is completely playable and actually probably preferably played on any mobile device! Project Legacy 0 (its mechanics, at least) is actually a game concept that has been bouncing around in my brain even before I started senior year, so I’m really glad I got the opportunity to realize it in a productive and academic manner. I’ve had tons of fun working on this project, especially since the topic is one that I personally engage in every day (and, just so we’re clear, I’m still buying Persona 4 Revival and the God of War Trilogy remake). With that said, here is the link to my final presentation deck. I’ve also decided to include the spreadsheets I used to actually gather this data in case anyone wants to see my work in the future.
All in all, I’m happy to have been given the chance to work on this project, and it’s given me valuable experience to carry on to any future endeavors on this topic. Big thanks to Mr. Koppel for advising and encouraging my quantitative search, to Ms. Zambri for advising me through my product’s design, and to Basis, for giving me the channel to work on this project (because I would definitely not have if left alone). And thank you, the viewer, for taking an interest in my project!
Logging off,
Archie H.

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